void ID3D11DeviceContext1::DSSetConstantBuffers1([In] unsigned int StartSlot,[In] unsigned int NumBuffers,[In, Buffer, Optional] const ID3D11Buffer** ppConstantBuffers,[In, Buffer, Optional] const unsigned int* pFirstConstant,[In, Buffer, Optional] const unsigned int* pNumConstants)
            
            
            シンタックス
            
            
            
            
            '宣言
 
Public Overloads Sub DSSetConstantBuffers1( _
   ByVal  As System.Integer, _
   ByVal  As System.Integer, _
   ByVal  As ComArray(Of Buffer), _
   ByVal () As System.Integer, _
   ByVal () As System.Integer _
) 
             
        
            
            public void DSSetConstantBuffers1( 
   System.int ,
   System.int ,
   ComArray<Buffer> ,
   System.int[] ,
   System.int[] 
)
             
        
             
        
            パラメータ
- startSlot
 
- numBuffers
 
- constantBuffersOut
 
- firstConstantRef
 
- numConstantsRef
 
            
             
            
            
            
            
            
            
            
            
            
            
            
            参照